Showing posts with label new. Show all posts
Showing posts with label new. Show all posts

Wednesday, 30 March 2016

PBE Changes: 25th Mar - 29th March [6.7 cycle]

Hello! Here's a second part of changes coming up with 6.7 patch. Let's start.


  • Mecha Zero Sion login theme with an unique art and music
    Click here for a video preview - Click! 
    Or here for still image - Click! 
  • Global splash update
    Due to some differents between chinese server's splash arts and splash arts for rest of the world, Riot decided to do a Global splash art update for them. You can expect more new splash arts in next patch or two.
    Currently updated are Irelia, Khartus and Hecarim base skin splash arts, and 50+ skin splash arts.
    Here are some examples for Irelia's Base, Unmasked Kayle and Sinful Succulence Morgana: 




  • Work in Progress - Cassiopeia experimental Rework on PBE.
    Her Passive, Q, W and E will change. It is deleted from PBE for now. Riot said that she needs some more changes.
  • Ascension game mode with new Crystal Scar (such updated!) map now on PBE for testing.
  • Many balance changes
That's all for now. See you in the next posts!

Source - Surrender at 20
Link
//TheTamamario

Sunday, 28 February 2016

25th February PBE update [6.5 cycle]

Hello guys! Let's start with update from 25th Feb.
  • New skin - Death Blossom Kha'Zix (975 RP) 
    He is cute... Isn't he..?
    Nevermind.
    Recall in 25th Feb update isn't working but it will be fixed.
    For a video preview click here - Click!
  • New ward skin - Hextech ward (No price or availability information yet. It's pushed into shop in a price of 1 IP for testing, typical on PBE)
    For a video preview click here - Click!
  • Clubs system is back on PBE for testing. As a remember: Clubs is a new system, that allows you and your friends create your own tag that will be visible on friends list, loading screen and in game next to your nick. It also creates a chat room for you. It's something like an evolution of ranked teams. Unfortunately, we can't play ranked teams games at this time. Clubs will probably be pushed out to live servers with patch 6.7 or 6.8.
  • Kog'Maw balance changes:
    -Attack speed increase per level: 1,5 --> 3
    -Caustic Spittle (Q): Armor and magic resist reduction increased from 12-28% to 20-40%; Mana cost reduced from 60 to 40 (at all ranks)
    -Bio-Arcane Barrage (W): No longer grants passive attack speed (15-35%); Now deals bonus 5-25 flat magic damage while active.
    -Living Artillery (R): Time between shots that increases mana cost (by 50, up to 500) lowered from 10 to 6 seconds.
  • Sejuani few changes for clarity
So, that's all for now. See you in the next posts ;)

Source of all data and photos - Surrender at 20.
Link

//TheTamamario

Saturday, 30 January 2016

PBE changes: 27th Jan - 29th Jan [6.3 Cycle]

Hello. Again. Welcome to my post about changes on PBE. Today there isn't so much to show, but these changes may be so important for current meta! So let's start.


  • New Skins!
    -Heartseeker Orianna (1350 RP) 
    Abilities and taunts on this video - Click!

    -Sweetheart Sona (975 RP (thanks God, must-have for me))
    Abilities and taunts on this video - Click!

    What do you think about this year's valentine's day skins? :)
  • Harpseeker ward - New ward skin! (640 RP)


  • New summoner icons - Heart Key icon, Sweetheart icon, Love Song icon


  • Next part of Soraka changes to Q and W

    Q - Starcall
    -Slow lowered to 30%
    -It's faster.
    -It's smaller.
    -Now, if soraka hits an enemy champion with it, she gains and Alignment, that restores up to 30-90 (+10% of AP) health and 20-60 (+10% of AP) mana to her over 5 seconds.

    W - Astral Infusion
    -Heal lowered to 70-190 from 120-240
    -No longer heals soraka immediately, if she hits an enemy champion with Q.
    -If she heals an ally, when she has an Alignment effect, she transfers it to the target with refreshed timer (for example if she used 2 seconds of it, she don't give an ally 3 seconds of Alignment, but 5.)

    Here's a video showing how it works. - Click!

  • New item - Duskblade of Draktharr
    3250 Gold
    +75AD
    +5% movement speed
    Unique Passive: +10 Armor Penetration
    Unique Passive: basic attacs on an enemy champion applies Nightfall effect (120s cooldown)

    Nightfall: After 2 seconds, deal physical damage equal to 90+25% of target's missing health. If you kill or assist on this target before this time, the cooldown is refunded.


  • Dragon buff changes:

    -Second buff now deal 10x Level damage to turrets over 2 second (previously: +15% damage to turrets and buildings.)
    -Fourth buff now grans your team to reveive 30% less damage from turrets (probably will be nerfed to about 15%) (previously: +15% damage to minions and monsters)


  • Many balance changes.
So that's all for today. I hope you enjoyed my post. See you soon in the next one! ;)

Source of all data and images: Surrender at 20
Link

//TheTamamario

Wednesday, 27 January 2016

PBE Changes: 13th Jan - 21th Jan [6.2 Cycle]

Hello guys! Today I'll show you all the things that are coming in the next patch, 6.2. Let's start.

  • Shen, Eye of Twilight - Champion update

    For more informations, see my previous post! - Click! 
  • Jhin, the Virtuoso - New champion in League.

    For more informations, see my post about Jhin - Click!
  • Beast Hunter skins:
    -Draven
    -Sejuani
    -Tryndamere
    Each will be available for 750 RP and will NOT be Legacy.


  • Lunar Revel 2016 - Login screen!
    Featuring Radiant Wukong.
    Click!
    For music only: Click! 
  • Hextech Crafting [Not releasing on live servers in patch 6.2]
    Click here for video how it works.


  • New summoner icon - anchor. Probably it will be used for Ocean Week 2016 (Oceania server event) 


  • Keystone masteries are now visible in loading screen. 

  • Snowdown shop changed to the Lunar Revel shop 

  • New wards for end of season (Ranked team rewards) revealed! 

  • Chroma packs are now available to pick in the new draft champion select! 

  • Many balance changes..
So, so, so. That's all for today. Probably tommorow here comes the new patch to PBE, and changes that I said about today will come to live servers. See you in the next posts! :)

Source of data and images - Surrender at 20
Link

//TheTamamario

Thursday, 21 January 2016

Jhin - The Vitruoso, now on PBE!

Hello guys! After a long break I come back with much much much new informations for you! Firstly we will take a look on a new Champion.

Jhin, the Virtuoso

Jhin is 129th champion in the League. He is the next marksman. He looks like a man with slim legs with mechanic feet. He wears purple jeans and a white cloth. One of his arms is mechanic too. He also wears a mask (because he hasn't face, lol)

Passive - Whisper

Death in 4 acts: Jhin has a fixed attack speed. It's equal to 0.63 + about 3% per level. He also has a 4-shot gun (Hello, new Graves!), and his 4th shot is always critical. It deals 115% - 125% based on level damage. 

Every Moment Matters: His attack speed and critical strike chance are scaling: 
Bonus Attack Damage equal to (2 to 40%, based on level)+(40% of crit chance)+(25% of bonus attack speed) percent.
Jhin's crits deals 25% reduced damage but after shooting a critical strike he grants 10% (+40% of bonus attack speed) movement speed for 2 seconds. 

Q - Dancing grenade

Jhin launches a jumping grenade onto an enemy unit. It deals 60-160 (+30% to 50% total Attack damage) (+60% ability power) physical damage and bounces to next target. It can hit maximum of 4 times. Each unit it kills increases its damage by 35%.

W - Deadly flourish

Jhin shoots a long range shot that stops on the first enemy champion dealing 50 to 190 (+70% of total AD) physical damage and 65% damage to minions along the way. If Jhin's basic attacks, Lotus Traps (E) of allies hits a champion that Jhin stroke with deadly flourish within 4 seconds before it, the target gets rooted for 0.75 to 1.75 seconds and grants Jhin movement speed as though he had crit them. 

E - Captive Audience 

Jhin places an invisible trap that lasts up to 2 minutes. If any unit steps into it, the trap slows it and s
units in a medium-range zone by 35% for 2 seconds. After that time it detonates and deals 20 to 260 (+120% of total AD) (+100% of AP), but 65% of it ti minions and monsters. Jhin prepares a new trap once every 28 to 24 seconds, reduced by cooldown reduction and he can carry up to 2 at once.
Beauty in Death - If Jhin kills an enemy champion, he spawns and detonates a Lotus trap in place they died. 

R - Curtain call

Jhin sets up and channels, enabling him to shot 4 shots at HUGE range in a cone in a front of him, dealing 50 to 200 (+25% of total AD), increasing by 2% by every 1% of target's missing health. Shots stops on first champion hit, slowing it by 80% for 0.75 seconds and revealing. The 4th shot deals 200% of damage. If canceled early, cooldown is reduced by 10% per unused shot. 


Champion select quote - Click! 

Jhin Login Theme - Click!

Special interactions - Click!

High Noon Jhin (1350RP) 

Thanks for reading! Hope you enjoyed my post :) See you in the next posts! ;)

Source: Surrender at 20 - Click! 

//TheTamamario