- Brand:
-Blaze (P): Stacks now up to 3 times, dealing 2% of max HP over 4s, except non-stacking 8% max HP over 4s.
New effect: When reaches max stacks on champion or large monster, the Blaze becomes unstable, dealing (about 12 +0,5 per level)% (+ about 1.5% per 100AP) of each nearby enemy champion max HP as a magic damage after 2 seconds. Champion affected by unstable Blaze cannot be affected by it for 4s.
-Sear (Q); Stun duration 1,5s. Damage 80/110/140/170/200. AP scaling 55%
-Pillar of Flame (W): Cooldown 10/9,5/9/8,5/8s. Mana cost 60/70/80/90/100.
-Conflagration (E); Cooldown 10/9/8/7/6. Damage 70/90/110/130/150. AP scaling 35%.
-Pyroclasm (R): Damage 100/200/300. AP scaling changed to 25%. Now tries to make as many bombs with third stack of Blaze, as it's possible. If target if ablaze, slows by 30/45/60%.
For a video preview click here - Click! - Cassiopeia
Base stats:
Increased: Base health, mana, armor, mana regen increase per level, health regen, AD.
Decreased: Armor increase per level, Base mana regen, AD increase per level
-Serpentine Grace (new Passive): Cassiopeia grants 4 movement speed per level, but she cannot pucharse boots items.
-Noxious Blast (Q): Mana cost 60/65/70/75/80. Cooldown 4s. Damage 75/120/165/210/255. Movement speed 20/22,5/25/27,5/30%. Movement speed duration 2s.
-Miasma (W): Now fires multiple clouds that lands at 800 range or first terrain, slowing by 35% and making unable to use ANY MOVEMENT ABILITIES. It deals 20 to 80 (+15% of AP) magic damage per second. Mana cost 70. Cooldown 22/20/18/16/14.-Twin Fang (E): Mana cost 60/65/70/75/80. Cooldown 0.9s. Base damage scales with level and starts at 52 on 1st level. AP scaling 10%. If poisoned, deals bonus 10/40/70/100/130 damage +35% AP and Cassiopeia heals for 5/10/15/20/25 +10% AP.
-Petryfying Gaze (R): Slow reduced to 40%.
For a video prewiev click here - Click! - Malzahar:
-Void shift (New Passive)
If he hasn't been damaged or crowd controlled for 26 (minus 1 per level, stopping on level 6), Malzahar gains 90% damage reduction and crowd control immunity for 1s after trying to put on CC. Damage reduction doesn't work on lane minions damage, but they don't reset it's cooldown.
-Call of the Void (Q): Mana cost 60. Cooldows 6s. Damage 70/115/160/205/250. AP scaling 60%. Silence duration 1/1,25/1,5/1,75/2s.
-Void Swarm (new W) Now spawns a voildling that lasts up to 12s. If voidling first time attacks a champion, large or epic monster, or assists in killing any unit, there spawns the next one with the same remaining duration. When there are 3 or more voidlings active, they all gain 100% attack speed. No more voidlings spawn if they are about to disappear (4s).-Malefic Visions (E): Mana cost 60/70/80/90/100. Damage 80/120/160/200/240. AP scaling 60%. Mana restore changed to 2% of max Mana. Duration refreshed if Q or R used on target.
-Nether Grasp (R): Flat damage removed. Now creates a zone dealing 6% (+1% per 100 AP) of enemies max HP per second for 5 seconds and stuns target for 2.5s.
For a video preview click here - Click! - Vel'koz
-Plasma Fission (Q): Now restores 50% of mana cost per unit killed. Range indicator is now visible only to Vel'koz.
-Live Form Desintegration Ray (R): Damage 550/800/1050 +100% AP. Cooldown 120/100/80. No longer applies Passively, after hitting 3 charges of Vel'koz' passive, Researches target for 7 seconds. If target is researched, R deals true damage, except of magic. - Vladimir:
Base stats:
Increased: Base HP, base AD, base armor.
Decreased: Health increase per level, armor increase per level.
-Transfusion (Q): Cooldown 9/8/7/6/5s. Damage 80/100/120/140/160 +45% AP. Heal 20/25/30/35/40 +15% AP. After cating Q twice, next time it cools down, Vladimir gains 2.5s of 100% increased Q damage, and it heals for bonus 40+15 per level plus(5%+2.5 AP) of his missing health.
-Tides of Blood (E): Range 600. Cooldown 9s.-Hemoplague (R): Duration 4s. Increasing damage 10%. Now heals for 50% of every damage dealt to champion.
For a video preview click here - Click!
- Zyra:
Base stats:
Increased: Movement speed, Base HP
-Garden of Thorns (new Passive): Now zyra spawns periodically seeds around her, that lasts up to 45s. Max 8 seeds planted. Casting Q or E on them causes them to grow plants. Plants live 5 to 7.5s based on Zyra's level. Base plant's HP is now down to 2, but it increases with W range.
-Deadly spines (Q): Mana cost 60. Damage 60/90/120/150/180 +55% AP. Now it has a rectangular shape.
-Rampant Growth (W): No longer increses cooldown reduction. Now increases plant's health by 10/20/30/40/50%.
-Stranglethorns (R) now increases plants damage by 150%. No longer increases plants attack speed. - Smaller changes also to:
Anivia
Annie
Fiddlesticks
Swain
Syndra
Veigar
Xerath
Ziggs
So, so, so.. That's all for this post. Thanks for reading. See you in the next posts ;)
Source - Surrender at 20.
Link
//TheTamamario
Source - Surrender at 20.
Link
//TheTamamario
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